Solution Manual for Understanding Movies, 14th Edition

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Instructor Resource Manual for Understanding Movies Fourteenth Edition Louis Giannetti i Copyright ยฉ 2018, 2014, 2011 Pearson Education, Inc. All rights reserved. Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. or its affiliates. All Rights Reserved. Printed in the United States of America. This publication is protected by copyright, and permission should be obtained from the publisher prior to any prohibited reproduction, storage in a retrieval system, or transmission in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise. For information regarding permissions, request forms and the appropriate contacts within the Pearson Education Global Rights & Permissions department, please visit www.pearsoned.com/permissions/. ISBN 10: 0-13-400259-8 ISBN 13: 978-0-13-400259-0 ii Copyright ยฉ 2018, 2014, 2011 Pearson Education, Inc. All rights reserved. Preface If I had but one film to choose for a film analysis course, I would choose either Citizen Kane or Amadeus. Amadeus is so rich aesthetically, dramatically, and intellectually that it can support sustained analytical attention. Like Citizen Kane, Amadeus provides superior material for analysis in concert with each chapter of Understanding Movies. Amadeus is a good film to study early in the course so that it can be used as a reference film for the rest of the semester. Use of a reference film facilitates class discussion, offers a touchstone for comparison to other films, and presents a suitable alternative to Citizen Kane for synthesis exercises and assignments. Any film can be selected as a course reference film, but Amadeus vibrates with creativity in every aspect of the cinema, making the film an excellent selection. Supplemental resources for this text: www.imdb.com This is the Internet Movie Database website. It is one of the worldโ€™s largest compilations of film titles, viewer reviews, and movie production information. www.filmsite.org Another comprehensive website that provides detailed summaries of many films in many genres. www.rottentomatoes.com This website tracks film releases, box office grosses, and other pertinent information, including professional critic reviews. It is highly recommended. www.metacritic.com/film/ Another website along the lines of Rotten Tomatoes. www.rogerebert.com The home of one of the most popular film critics of modern times, Roger Ebert. www.commonsensemedia.org This website provides reviews and recommendations of films, especially for parents with young children. The critical reviews here are not geared toward an audience that seeks out journalistic and theoretical criticism. www.worldbest.com/movies.htm A website that provides links to the websites listed above as well as many others that review film and follow Hollywood news and information. iii Copyright ยฉ 2018, 2014, 2011 Pearson Education, Inc. All rights reserved. Table of Contents Preface ………………………………………………………………………………………………………………………………………………………….iii Introduction to Revel……………………………………………………………………………………………………………………………………..1 CHAPTER 1: PHOTOGRAPHY ………………………………………………………………………………………………………………….6 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ6 Chapter Outline ………………………………………………………………………………………………………………………………………………6 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..10 Active Learning Assignments……………………………………………………………………………………………………………….13 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..14 CHAPTER 2: MISE EN SCรˆNE …………………………………………………………………………………………………………………..16 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..16 Chapter Outline …………………………………………………………………………………………………………………………………………….16 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ…21 Active Learning Assignments………………………………………………………………………………………………………………..22 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..23 CHAPTER 3: MOVEMENT……………………………………………………………………………………………………………………. …25 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.25 Chapter Outline ……………………………………………………………………………………………………………………………………………25 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..29 Active Learning Assignments……………………………………………………………………………………………………………….31 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.32 CHAPTER 4: EDITING ……………………………………………………………………………………………………………………………..34 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.34 Chapter Outline ……………………………………………………………………………………………………………………………………………34 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..39 Active Learning Assignments……………………………………………………………………………………………………………….42 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.42 CHAPTER 5: SOUND………………………………………………………………………………………………………………………….. …….44 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.44 Chapter Outline ……………………………………………………………………………………………………………………………………………44 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..48 Active Learning Assignments……………………………………………………………………………………………………………….52 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ. 52 CHAPTER 6: ACTING …………………………………………………………………………………………………………………………………54 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.54 Chapter Outline ……………………………………………………………………………………………………………………………………………54 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..57 Active Learning Assignments……………………………………………………………………………………………………………….61 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..61 CHAPTER 7: DRAMA ………………………………………………………………………………………………………………………………….63 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.63 iv Copyright ยฉ 2018, 2014, 2011 Pearson Education, Inc. All rights reserved. Chapter Outline ……………………………………………………………………………………………………………………………………………63 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..65 Active Learning Assignments……………………………………………………………………………………………………………….68 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.68 . CHAPTER 8: STORY …………………………………………………………………………………………………………………………………..71 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.71 Chapter Outline ……………………………………………………………………………………………………………………………………………71 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..75 Active Learning Assignments……………………………………………………………………………………………………………….78 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.79 CHAPTER 9: WRITING………………………………………………………………………………………………………………………………81 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.81 Chapter Outline ……………………………………………………………………………………………………………………………………………81 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.84 Active Learning Assignments………………………………………………………………………………………………………………86 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.86 CHAPTER 10: IDEOLOGY …………………………………………………………………………………………………………………………89 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.89 Chapter Outline ……………………………………………………………………………………………………………………………………………89 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..92 Active Learning Assignments……………………………………………………………………………………………………………….96 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.96 CHAPTER 11: CRITIQUE…………………………………………………………………………………………………………………………..98 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.98 Chapter Outline ……………………………………………………………………………………………………………………………………………98 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ100 Active Learning Assignments………………………………………………………………………………………………………………104 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.104 CHAPTER 12 SYNTHESIS: CITIZEN KANE …………………………………………………………………………………………106 Learning Objectives โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.106 Chapter Outline ……………………………………………………………………………………………………………………………………………106 Chapter Summaryโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ..113 Active Learning Assignments……………………………………………………………………………………………………………….117 In-class Discussion Questions and Answersโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ.117 v Copyright ยฉ 2018, 2014, 2011 Pearson Education, Inc. All rights reserved. INSTRUCTORโ€™S RESOURCE MANUAL Introduction to REVEL Welcome to the REVEL edition of Understanding Movies by Louis Giannetti. Every chapter in the fourteenth edition of Understanding Movies has been carefully revised for publication in REVEL, a fully digital experience designed to integrate text contents with interactive elements. Understanding Movies continues to be organized around elements of film and provides valuable insight into how movies communicate and convey meaning to their audiences through a unique network of language systems and techniques. The narrative content is the same as the print text but contains enhancements; integrated media interactives and assessments let students read the content and engage with the material through hands-on applications. This immersive educational technology boosts student engagement, which leads to better understanding of concepts and improved performance throughout the course. All chapters begin on an introductory screen with chapter-specific learning objectives. Each subsection of content appears on its own screen. 1 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. Students can click on key terms to read a termโ€™s definition in-line with chapter content. Movie stills and publicity shots not directly correlated to the text are clustered into interactives by topics related to the main narrative. These galleries allow students to pause and individually click through a group of images and their annotations. Each chapter includes a journal prompt. The journal prompt serves as a guided note-taking exercise to build student ability to critically analyze key elements in the development and creation of movies. 2 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. Each main section ends with a three- to five-question multiple-choice quiz. A variety of other interactive features integrated throughout each chapter also enhance student learning. Every chapter ends with a review screen. The interactive elements on this screen provide students with opportunities to study the content of the chapter. Advanced flash cards allow students to review and study each chapterโ€™s key terms. 3 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. End-of-chapter material also includes a ten-question chapter quiz and a shared writing prompt. The shared writing prompt serves as an online discussion for students in a specific class to apply and analyze an essential chapter concept through contribution and response with their peers. 4 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. 5 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. CHAPTER 1: PHOTOGRAPHY Learning Objectives 1. Recognize the distinctions among the three principal styles of film and the three types of movies, and evaluate how the style affects the presentation of the story. 2. List the six basic categories of film shots and their purpose in developing the scene. 3. Describe the five basic angles in the cinema and what contextual information the audience derives from each choice. 4. Outline the various types of lighting styles used in film and the symbolic connotations of each. 5. Explain the way directors consciously use colors to symbolically enhance the filmโ€™s dramatic content. 6. Identify how lens, filters, and stocks can intensify given qualities within a shot, and suppress others. 7. Evaluate the changes that digital technologies have had on film production, editing, presentation, and distribution. 8. Assess the role of cinematographers in the filmmaking process and identify how they are able to consolidate the various elements of film photography. Outline 1. Realism and Formalism a. Even before 1900, movies began to develop in two major directions: the realistic and the formalistic i. Lumiere brothersโ€™ The Arrival of a Train ii. Georges Meliesโ€™ A Trip to the Moon b. styles in cinema: i. realism 1. reproduces the surface of reality with a minimum of distortion 2. preserves the illusion that the film world is unmanipulated ii. formalism 1. deliberately stylizes and distort raw materials 2. the stylization calls attention to itself iii. classicism 1. most fiction films fall somewhere between these two extremes 2. avoids the extremes of realism and formalism c. types of films: documentary, fiction, avant-garde 2. The Shots a. defined by the amount of subject matter thatโ€™s included within the frame of the screen 6 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. b. six basic categories of shots i. extreme long shot 1. photographed from a great distance away 2. used as establishing shot ii. long shot 1. roughly the same amount of space as the staging area of a large theater 2. deep-focus shot A. a long shot consisting of a number of focal distances and photographed in depth B. sometimes called a wide-angle shot because it requires a wide-angle lens to photograph iii. full shot 1. closest range within the long shot category 2. just barely includes the human body in full iv. medium shot 1. the shot of the couple 2. split focus rather than a single dominant focus v. close-up 1. shows very little if any locale 2. concentrates on a relatively small object vi. extreme close-up 3. The Angles a. the angle from which an object is photographed b. often serves as an authorial commentary on the subject matter c. five basic angles in the cinema i. birdโ€™s-eye 1. directly overhead 2. permits us to hover above a scene like all-powerful gods 3. the people photographed seem vulnerable and insignificant ii. high 1. not as extreme as birdโ€™s-eye 2. often taken from a crane or high point to maximize locale 3. gives viewer a general overview 4. reduces the importance or power of a subject 5. slows movement iii. eye-level 1. as if an observer were viewing the events 2. permits us to make up our own minds about what kind of people are being presented iv. low 1. has the opposite effect of high 2. a person photographed from below inspires fear and awe v. oblique 1. involves a lateral tilt of the camera 2. suggests tension, transition, and impending movement 7 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. 4. Light and Dark a. comedies and musicals tend to be lit in high key b. tragedies and melodramas are usually lit in high contrast c. mysteries, thrillers, and gangster films are generally lit in low key d. styles of lighting i. high key: bright, even illumination and no conspicuous shadows ii. low key: diffused shadows and atmospheric pools of light iii. high contrast: harsh shafts of lights and dramatic streaks of blackness e. lights and darks have had symbolic connotations in general, artists have used darkness to suggest fear, evil, the unknown i. light usually suggests security, virtue, truth, joy ii. some filmmakers deliberately reverse lightโ€“dark expectations f. three-point lighting i. cinematographers developed the technique during the Hollywood big-studio era ii. the key light is the primary source of illumination, creates the dominant of an image iii. fill lights, which are less intense than the key, soften the harshness of the main light source, revealing subsidiary details that would otherwise be hidden by shadow iv. the backlights separate the foreground figures from their setting, heightening the illusion of three-dimensional depth in the image. g. painterly versus linear styles i. a painterly style is soft-edged, sensuous, and romantic ii. line is de-emphasized: colors and textures shimmer in a hazily defined, radiantly illuminated environment iii. on the other hand, a linear style emphasizes drawing, sharply defined edges, and the supremacy of line over color and texture 5. Color a. color tends to be a subconscious element in film i. strongly emotional in its appeal ii. expressive and atmospheric rather than intellectual b. since earliest times, visual artists have used color for symbolic purposes i. cool colors (blue, green, violet) tend to suggest tranquility, aloofness, and serenity ii. cool colors also have a tendency to recede in an image iii. warm colors (red, yellow, orange) suggest aggressiveness, violence, and stimulation iv. they tend to come forward in most images 6. Lenses, Filters, and Stocks a. lenses i. the cameraโ€™s lens is a crude mechanism compared to the human eye ii. especially with regard to size and distance, the camera records things literally iii. realist filmmakers tend to use normal, or standard, lenses to produce a minimum of distortion 8 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. iv. formalist filmmakers often prefer lenses and filters that intensify certain qualities and suppress others v. telephoto lenses produce a number of side effects that are sometimes exploited by directors for symbolic use 1. most long lenses are in sharp focus on one distance plane only 2. the longer the lens, the more sensitive it is to distances 3. long lenses also flatten images, decreasing the sense of distance vi. wide-angle lenses, also called short lenses, have short focal lengths and wide angles of view 1. used in deep-focus shots 2. preserve a sharpness of focus on virtually all distance planes 3. the wider the angle, the more lines and shapes tend to warp 4. movement toward or away from the camera is exaggerated when photographed with a short lens 5. the fish-eye lens is the most extreme wide-angle modifier b. filters i. used for purely cosmetic purposes to make an actor taller, slimmer, younger, or older ii. some trap light and refract it in such a way as to produce a diamond-like sparkle in the image iii. many filters are used to suppress or heighten certain colors c. film stocks i. two basic categories: fast and slow ii. fast stock is highly sensitive to light and in some cases can register images with no illumination except whatโ€™s available on location iii. slow stock is relatively insensitive to light and requires as much as ten times more illumination than fast stocks iv. traditionally, slow stocks are capable of capturing colors precisely, without washing them out v. fast stocks are commonly associated with documentary movies 7. The Digital Revolution a. digital cinema combines television and computer technologies and is essentially electronic in nature b. the images are not stored on a filmstrip, but on memory cards and hard drives c. digital images can have a higher degree of clarity and resolution than celluloid images d. digital images are composed of โ€œpixelsโ€ (short for picture elements) seen as tiny dots on the TV monitor i. the more pixels that make up an image, the closer it resembles the subject being photographed, with a minimum of distortion ii. pixels are usually arranged on a two-dimensional grid iii. the sharpness or resolution of an image is a function of the number of pixels it contains iv. standard video screens have about 480 scan lines of visual information v. high-definition video (which is the favored form in cinema) has up to 1,080 scan lines 9 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. e. digital technology has revolutionized special effects in movies f. digital video cameras are much more portable than big, clumsy 35mm film cameras g. digital technology can save millions of dollars in motion picture production costs i. complex makeup can also be created digitally ii. computer-generated images can be stored for future use iii. traditional animation is being replaced by computer generated animation iv. digital editing is also much easier than traditional methods v. digital technology is making motion picture distribution and exhibition cheaper h. computer-generated images have radically undermined the traditional distinctions between realism and formalism in film theory 8. The Cinematographer a. director is generally the dominant artist in the best movies b. the principal collaboratorsโ€”actors, writers, cinematographersโ€”perform according to the directorโ€™s unifying sensibility c. sweeping statements about the role of the cinematographer are impossible to make i. varies widely from film to film and from director to director ii. virtually all cinematographers agree that the style of the photography should be geared to the story, theme, and mood of the film d. during the big-studio eraโ€”roughly from 1925 to 1955โ€”most cinematographers believed that the aesthetic elements of a film should be maximized i. beautiful pictures with beautiful people was the goal ii. today such views are considered rigid and doctrinaire e. โ€œMany times, what you donโ€™t see is much more effective than what you do see,โ€ the late Gordon Willis noted. f. realist directors are especially likely to prefer an unobtrusive style g. there are far more films in which the only interesting or artistic quality is the cinematography Summary Critics and scholars categorize movies according to a variety of criteria. Two of the most common methods of classification are by style and by type. The three principal stylesโ€”realism, classicism, and formalismโ€”might be regarded as a continuous spectrum of possibilities, rather than airtight categories. Similarly, the three types of moviesโ€”documentaries, fiction, and avant-garde filmsโ€” are also terms of convenience, for they often overlap. Even before 1900, movies began to develop in two major directions: the realistic and the formalistic. The three styles of film, identified as realism, formalism, and classicism are general rather than absolute terms, and in the end, are really just labels. Generally speaking, realistic films attempt to reproduce the surface of reality with a minimum of 10 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. distortion. Formalists, on the other hand, deliberately stylize and distort their raw materials so that no one would mistake a manipulated image of an object or event for the real thing. Classical cinema can be viewed as an intermediate style that avoids the extremes of realism and formalism. Few films are exclusively one style over the others. Virtually all film directors go to the photographable world for their subject matter. What they do with this material captured by the camera lens, and how they shape and manipulate it, determines the eventual style the viewer perceives in the finished product. The shots are defined by the amount of subject matter thatโ€™s included within the frame of the screen. In general, shots are determined on the basis of how much of the human figure is in view. The shot is not necessarily defined by the distance between the camera and the object photographed. In actual practice, shot designations vary considerably. Although there are many different kinds of shots in the cinema, most of them are subsumed under the six basic categories: (1) the extreme long shot; (2) the long shot; (3) the full shot; (4) the medium shot; (5) the close-up; and (6) the extreme close-up. The deep-focus shot is usually a variation of the long shot, consisting of a number of focal distances and photographed in depth. The angle from which an object is photographed can often serve as an authorial commentary on the subject matter. There are five basic angles in the cinema: (1) the birdโ€™s-eye view; (2) the high angle; (3) the eye-level shot; (4) the low angle; and (5) the oblique angle. If the angle is slight, it can serve as a subtle form of emotional coloration. If the angle is extreme, it can represent the major meaning of an image. The angle is determined by where the camera is placed, not the subject photographed. Film realists tend to avoid extreme angles. Formalist directors are concerned with the angle that best captures the essential nature of the subject. Extreme angles involve distortions. By distorting the surface realism of an object, a greater truth may be achievedโ€”a symbolic truth. The use of light and shadow can also create mood and emotional impact. The illumination of most movies is seldom a casual matter, for lights can be used with pinpoint accuracy. There are a number of different styles of lighting. Usually designated as a lighting key, the style is geared to the theme and mood of a film, as well as its genre. Comedies and musicals tend to be lit in high key, with bright, even illumination and no conspicuous shadows. Tragedies and melodramas are usually lit in high contrast, with harsh shafts of lights and dramatic streaks of blackness. Mysteries, thrillers, and gangster films are generally in low key, with diffused shadows and atmospheric pools of light. Lights and darks have had symbolic connotations. In general, artists have used darkness to suggest fear, evil, the unknown. Light usually suggests security, virtue, truth, joy. Lighting can be used realistically or expressionistically. The realist favors available lighting, at least in exterior scenes. Formalists use light less literally. They are guided by its symbolic implications and will often stress these qualities by deliberately distorting natural light patterns. During the Hollywood big-studio era, cinematographers developed the technique of three-point lighting, which is still widely practiced throughout the world. With three-point lighting, the key light is the primary source of illumination. Fill lights, which are less intense than the key, soften the harshness of the main light source. Backlights separate the foreground figures from their setting. 11 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. A painterly lighting style is soft-edged, sensuous, and romantic, best typified by the Impressionists. Line is de-emphasized: Colors and textures shimmer in a hazily defined, radiantly illuminated environment. On the other hand, a linear style emphasizes drawing, sharply defined edges, and the supremacy of line over color and texture. Color in film didnโ€™t become commercially widespread until the 1940s.Sophisticated film color was developed in the 1930s, but for many years a major problem was its tendency to prettify everything. Color tends to be a subconscious element in film. Itโ€™s strongly emotional in its appeal, expressive and atmospheric rather than intellectual. Since earliest times, visual artists have used color for symbolic purposes. In general, cool colors (blue, green, violet) tend to suggest tranquility, aloofness, and serenity. Cool colors also have a tendency to recede in an image. Warm colors (red, yellow, orange) suggest aggressiveness, violence, and stimulation. They tend to come forward in most images. Because the camera lens is so primitive compared with the human eye, some of the most striking effects in a movie image can be achieved through the distortions of the photographic process, using appropriate lenses, filters, and stocks. Realist filmmakers tend to use normal, or standard, lenses to produce a minimum of distortion. These lenses photograph subjects more or less as they are perceived by the human eye. Formalist filmmakers often prefer lenses and filters that intensify certain qualities and suppress others. Long lenses tend to flatten images, decreasing the sense of distance between depth planes. Two people standing yards apart might look inches away when photographed with a telephoto lens. The wide-angle lenses, also called short lenses, have short focal lengths and wide angles of view. These are the lenses used in deep-focus shots, for they preserve a sharpness of focus on virtually all distance planes. The wider the angle, the more lines and shapes tend to warp, especially at the edges of the image. Distances between various depth planes are also exaggerated with these lenses. Film stocks fall into two basic categories: fast and slow. Fast stock is highly sensitive to light and in some cases can register images with no illumination except whatโ€™s available on location, even in nighttime sequences. Slow stock is relatively insensitive to light and requires as much as ten times more illumination than fast stocks. Digital technology has radically changed how movies are photographed, how they are edited, how they are distributed, and how they are shown to the public. Introduced in the 1980s and refined in the 1990s, digital technology has, for all intents and purposes, replaced the celluloid technology that dominated the motion picture industry for over a hundred years. Digital cinema combines television and computer technologies and is essentially electronic in nature. The images are not stored on a filmstrip, but on memory cards and hard drives. Digital images can have a higher degree of clarity and resolution than celluloid. Digital images are composed of โ€œpixelsโ€ (short for picture elements), which can be seen as tiny dots on the TV monitor. Because these pixels can be easily manipulated by computer, digital technology has revolutionized special effects in movies. Digital video cameras are much more portable than the big, clumsy 35mm film cameras. Digital 12 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. video is also cheap. Digital video can save movie producers millions in other costs such as in editing, which is also much easier than traditional methods, as well as in distribution and exhibition of movies. Traditional animation, with its time-consuming, hand-drawn celluloid images, is also being replaced by computers, which produce images that are created digitally, not by hand. The cinematographer plays a vital role in the creation of a film. Generally speaking, the cinematographer (who is also known as the director of photography, or D.P.) is responsible for arranging and controlling the lighting of a film and the quality of the photography. Usually the cinematographer executes the specific or general instructions of the director. The collaborative work between this person and the director shapes the overall vision of the film and how it will look onscreen. Of course, certain directors take more control over this vision than others, but the cinematographer is still the person who oversees the camera crew. Films worth discussing include any Hitchcock film, Traffic, and Days of Heaven. Active Learning Assignments Learning Objective 2. List the six basic categories of film shots and their purpose in developing the scene; and Learning Objective 3. Describe the five basic angles in the cinema and what contextual information the audience derives from each choice. 1. Watch the โ€œCropduster, Highway 41โ€ scene from Alfred Hitchcockโ€™s North by Northwest (available on YouTube). List all the camera shots and angles used by the filmmaker. Which shots do you think are the most effective? Why? How would you characterize the style of this scene? Realist? Formalist? Classical? Why? Learning Objective 1. Recognize the distinctions among the three principal styles of film and the three types of movies, and evaluate how the style affects the presentation of the story. 2. Make a list of science fiction or western films youโ€™ve seen and then a list of comedies or romantic comedies. Now think about which category of film, sci-fi/western or comedy/romcom, uses which shots and angles most often. Does one genre use more long and extreme-long shots than the other? What about medium shots and two-shots? If you think there is a difference, explain why. Do you think there are any hard-and-fast rules when it comes to shooting any particular genre of film? Learning Objective 7. Evaluate the changes that digital technologies have had on film production, editing, presentation, and distribution. 3. Compare two scenes, one from the original War of the Worlds (1953) and one from the most recent remake by Steven Spielberg in 2005. Explain how special effects have changed from one film to the other, in terms of the technical capabilities available to the production team, and also how those effects strengthen or weaken the narrative. 13 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. In-class Discussion Questions and Answers Learning Objective 1. Recognize the distinctions among the three principal styles of film and the three types of movies, and evaluate how the style affects the presentation of the story. 1. Question: Gold Diggers of 1933 presents us with a unique cinematic experience, especially with respect to style. What type of film is this, documentary, fiction, or avant-garde? Or is it a mixture of one or more of these types? Why? What filmmaking style best describes this film: realist, formalist, or classical? Why? Consider: ๏‚ง The choreographies of Busby Berkeley are triumphs of artifice, far removed from the real world. Depression-weary audiences flocked to movies like this precisely to get away from everyday reality. They wanted magic and enchantment, not reminders of their real-life problems. ๏‚ง Berkeleyโ€™s style was the most formalized of all choreographers. ๏‚ง He liberated the camera from the narrow confines of the proscenium arch, soaring overhead, even swirling among the dancers, and juxtaposing shots from a variety of vantage points throughout the musical numbers. ๏‚ง He often photographed his dancers from unusual angles. ๏‚ง Sometimes he didnโ€™t even bother using dancers at all, preferring a uniform contingent of good-looking young women who are used primarily as semiabstract visual units, like bits of glass in a shifting kaleidoscope of formal patterns. Learning Objective 5. Explain the way directors consciously use colors to symbolically enhance the filmโ€™s dramatic content. 2. Question: How does color, or the lack of it, create mood and atmosphere in Vittorio De Sicaโ€™s The Garden of the Finzi-Continis? Why did De Sica shoot the film in color? Why didnโ€™t he just shoot the film in black-and-white? Why do you think he did not mix color and black-and-white? Consider: ๏‚ง Since earliest times, visual artists have used color for symbolic purposes. In general, cool colors (blue, green, violet) tend to suggest tranquility, aloofness, and serenity. Cool colors also have a tendency to recede in an image. ๏‚ง Warm colors (red, yellow, orange) suggest aggressiveness, violence, and stimulation. They tend to come forward in most images. ๏‚ง Black-and-white photography in a color film is sometimes used for symbolic purposes. Some filmmakers alternate whole episodes in black and white with entire sequences in color. ๏‚ง The problem with this technique is its corny symbolism. The jolting black-and-white sequences are too obviously โ€œsignificantโ€ in the most arty sense. A more effective variation is simply not to use too much color, to let black and white predominate. ๏‚ง In De Sicaโ€™s The Garden of the Finzi-Continis, which is set in Fascist Italy, the early portions of the movie are richly resplendent in shimmering golds, reds, and almost every shade of green. ๏‚ง As political repression becomes more brutal, these colors almost imperceptibly begin to wash out, until near the end of the film the images are dominated by whites, blacks, and blue-grays. Learning Objective 7. Evaluate the changes that digital technologies have had on film 14 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved. production, editing, presentation, and distribution. 3. Question: In Life of Pi, the special effects are so realistic they almost convince us that weโ€™re actually seeing the young protagonist sharing a lifeboat with a ferocious tiger. Explain why this might be a problem in categorizing this film as realist or formalist in style? Explain why you think the filmmakers chose to use digital effects as opposed to a real tiger for example? What was the result of the audience viewing the film in 3-D? Did it change the style at all? Consider: ๏‚ง Critic Stephen Prince has observed that such technological advancements as computergenerated images have radically undermined the traditional distinctions between realism and formalism in film theory. Why do you think that is? ๏‚ง In Life of Pi, the tiger was not a real tiger, but was created by CGI (computer-generated imagery). The tiger was created by hundreds of artists at Rhythm & Hues, based in Los Angeles. ๏‚ง Most of the movie takes place within the narrow confines of the boat. Is this important? ๏‚ง The crew viewed film footage of actual tigers before constructing their digital tiger. Why? ๏‚ง The 3-D is strikingly realistic, as the tiger seems to be snarling, growling, and lunging at the viewerโ€”a perfect demonstration that realism is not always based on reality. 15 Copyright ยฉ 2018, 2014, 2011 by Pearson Education, Inc. All rights reserved.

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